CCT 2026 South America Series 4 · BO3
result vs prediction
LP#107 in the world · win 2:0series probability
80%20%
probability at match start · final 2:0
MAGICOSloss 0:2The prediction was locked in using data as of the match start: map winrates, form and head-to-head were computed only from games before it began. This is how the model's honest accuracy is verified.
Map veto prediction
For each map — both teams' winrate over 3 months. The model guesses who bans it and who keeps it: teams remove maps where they are weaker and pull toward their strong ones.
InfernoLP pick
64%33%
LP · 18 mapsedge LP +31%MAGICOS · 5 maps
Dust2LP ban
61%44%
LP · 14 mapsedge LP +17%MAGICOS · 5 maps
AncientMAGICOS ban
59%38%
LP · 13 mapsedge LP +21%MAGICOS · 4 maps
MirageLP ban
47%60%
LP · 11 mapsedge MAGICOS +13%MAGICOS · 1 map
NukeMAGICOS ban
67%50%
LP · 11 mapsedge LP +17%MAGICOS · 0 maps
Defaultpossible decider
67%63%
LP · 2 mapsnearly even +4%MAGICOS · 4 maps
OverpassMAGICOS pick
44%50%
LP · 5 mapsedge MAGICOS +6%MAGICOS · 0 maps
Most likely veto scenario
1. BanLP remove Mirage
2. BanMAGICOS remove Nuke
3. PickLP take Inferno
4. PickMAGICOS take Overpass
5. BanMAGICOS remove Ancient
6. BanLP remove Dust2
DeciderDefault (67% / 63%)
Prediction by map vs result
Probabilities were locked in using statistics as of the match start (map winrate over the 3 months before it). We compare against the actual result of each map.
Cacheprediction correct13:2
LP 53%MAGICOS 47%
The model gave 53% on LP — the map was taken by LP.
Infernoprediction correct13:2
LP 76%MAGICOS 24%
The model gave 76% on LP — the map was taken by LP.
Model check result
Model favoriteLP · 80%
Series resultLP 2:0
Series predictioncorrect
Accuracy by map2 of 2