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ROG JOURNEY Autumn 2026 · BO1
result vs prediction
Glitch#218 in the world · win 13:8
series probability
24%76%
probability at match start · final 13:8
Sashi#91 in the world · loss 8:13
The prediction was locked in using data as of the match start: map winrates, form and head-to-head were computed only from games before it began. This is how the model's honest accuracy is verified.
Map veto prediction
For each map — both teams' winrate over 3 months. The model guesses who bans it and who keeps it: teams remove maps where they are weaker and pull toward their strong ones.
NukeGlitch ban
50%55%
Glitch · 0 mapsedge Sashi +5%Sashi · 16 maps
CacheGlitch ban
50%63%
Glitch · 0 mapsedge Sashi +13%Sashi · 15 maps
Dust2Sashi ban
40%40%
Glitch · 1 mapnearly even +0%Sashi · 11 maps
AncientSashi ban
40%46%
Glitch · 1 mapedge Sashi +6%Sashi · 9 maps
InfernoSashi ban
50%58%
Glitch · 0 mapsedge Sashi +8%Sashi · 8 maps
AnubisGlitch ban
50%67%
Glitch · 0 mapsedge Sashi +17%Sashi · 5 maps
Defaultpossible decider
50%60%
Glitch · 0 mapsedge Sashi +10%Sashi · 1 map
Most likely veto scenario
1. BanGlitch remove Cache
2. BanSashi remove Dust2
3. BanGlitch remove Anubis
4. BanSashi remove Ancient
5. BanGlitch remove Nuke
6. BanSashi remove Inferno
DeciderDefault (50% / 60%)
Prediction by map vs result
Probabilities were locked in using statistics as of the match start (map winrate over the 3 months before it). We compare against the actual result of each map.
Infernoprediction missed13:8
Glitch 42%Sashi 58%
The model gave 58% on Sashi — the map was taken by Glitch.
Model check result
Model favoriteSashi · 76%
Series resultGlitch 13:8
Series predictionmissed
Accuracy by map0 of 1